Score victory in Vigilus missions or battlezones earn Glory for yourself and your faction. Along with your opponent, choose a points value, a Vigilus Mission and if desired, a Vigilus Battlezone.
|CONDITION||CAMPAIGN GLORY EARNED|
|Obtaining Victory in battle||10 Glory to every victor|
|Using a Vigilus Battlezone||2 Glory to every player|
|Playing a Vigilus Crucible of War mission||1 Glory to every player|
|Playing a Vigilus Echoes of War mission||3 Glory to every player|
|Bonus glory points in each campaign round||See the current phase below|
14.782 POST: THE RAPTORIAL HOST DESCENDS
Led by the Herald of the Apocalypse, Raptor warbands descend upon the upper echelons of the Vigilus hivesprawls and attack in the thousands. Entire aristocratic dynasties are eradicated overnight in a series of bloody assassinations.
14.912 POST: WAR UNENDING
Strike forces of Necropolis Hawks, Ravenwing and Ultramarines battle Chaos forces in the upper spires of every hivesprawl. Meanwhile, Ork hordes lay waste to city outskirts and Genestealer Cults continue to strike from the shadows. The fate of Vigilus hangs in the balance.
The quickest path to Vigilus is through the hole in reality known as the Warp Tear. Score victory in Chapter Approved (2018) Missions, optionally using Chapter Approved: Empyric Storms battlezone rules to move up the Warp Tear ladder.
With victory in the Warp Tear comes advantage in all theaters of war. If when starting any Vigilus mission, your rank on the Warp Tear ladder is greater than your opponent, you may designate an enemy unit. That unit is delayed by warp storms, and may not arrive on the battlefield before the second turn.
The War on Vigilus draws the attention of the denizens of Baphomet Sector. Each week, we will see a new round in the War of Beasts, which will award bonus Glory if specific conditions are met.
While Vigilus occupies the center stage, Baphomet Sector is not at peace. War rages in the Warp Tear, as factions vie for control over the most direct conduit to Vigilus.